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I might try make some thing epic with this…

if it’s good I might get the full game on steam

Sounds great, thanks for the support! I look forward to seeing what you make with it. :)

wow i am watching some of the tutorials its great i am still learning i hope that still very bad but i am learning, thanks for the EPIK content

wow i am watching some of the tutorials its great i am still learning i hope that still very bad but i am learning, thanks for the EPIK content

When I've tried to play the game I see an error message. The message says:

Error: Could not load game data at path '.'. Is the .pck file missing?

But the file is in the folder. How can I solve this?

I'm trying the Linux version, in Fedora 34.

Apologies, I'm not sure what would be causing that. If you aren't currently, can you try downloading and running it from the itch desktop app?

Can you try going into the "bin" folder, copy one of the executables (according to whether the OS is 32-bit or 64-bit), place it in the root folder alongside the "game.pck" file, rename the executable to just "game", then try running that? I think that might get it working.

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I tried this and it returned the same error. As soon as I can I will try to install the Itch.io launcher app and run the game again, to find out if the same error occurs or not. Thanks for answering.

The free version has all the features of the paid one as well , right?

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There are a few limitations, which are listed in the "Demo Version" section.

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Thanks :)

No problem! :)

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I going to buy the full version on steam can I export the assets to other game engines. I'm making a awesome game.?

Thanks, I appreciate the support! The only assets that you would be able to export to another engine currently are individual models. The Voxel Editor allows you to export model frames to the MagicalVoxel format (.vox), which you could potentially import into another program.