Dungeon in my Pocket
Bug Fixes and Changes in v0.0.5
The latest update for Dungeon in my Pocket includes a few small bug fixes and changes:
Fixed an issue where enemies’ health would reset (and the health bar would sometimes be duplicated) when the player would leave and then return to the map.
Player’s attack animation now plays when breaking the clay pots.
Player will now be locked in place when falling into a hole until the next map loads.
Enemies will no longer get stuck in place after being attacked once. If the player attacks once then leaves, they will continue to move around. Hoping to have enemy attacks implemented in the near future!
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