Coming Soon: Box in a Box!
RPG in a Box ยป Devlog
Excited to announce that, to ease into all of Godot's new capabilities, I'll be going back to square one in the form of a new project: Box in a Box! As a result, RPG in a Box 2.0 will unfortunately have to be cancelled for now. Thank you for your support - stay tuned for more details! ๐ช๐ฑ
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RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
More posts
- Release Notes for v1.3.18 days ago
- RPG in a Box 1.3: The Workshop31 days ago
- Release Notes for v1.2.2Nov 11, 2024
- Release v1.2 - HUGE UPDATE!Oct 25, 2024
- Community Showcase (September 2024)Sep 28, 2024
- Within our imagination...Sep 07, 2024
- Showcase Submissions (July 2024)Jul 21, 2024
- Worlds Are Colliding (Part 2)Jul 07, 2024
- Community Showcase (June 2024)Jun 29, 2024
Comments
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You should make your 3D modeler in RPG in a box into a stand alone program someday, the one in 2.0 looks like it will be pretty awesome and cross platform. Easier said than done but just an idea :) Then call it Box in a Box to reference this post!
I'm sorry but if it's a box it's cube one not square one. How dare you!
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Ha! Well done. I fell for it, but only because you put a box in my way. :P What's that saying, turn tumbling blocks into stepping-stones? Hey, that sounds like a game! Someone should make it. Now that's A Box in a Box.