Release v1.3.3 has Arrived!
Hey everyone! Another HUGE update for RPG in a Box is ALREADY here!
This release expands upon "The Workshop" and adds support for particle effects to the Steam Workshop, among many other things, like adding effects to maps in the Map Editor, sharing Steam screenshots, and guides on the Effect Editor and custom damage logic! Read below for more info about what's included, followed by the full release notes.
Particle effects can be used for things like flames, fountains, portals, rain, snow, status effects, sparks, dirt, and so much more! The possibilities are endless!
Share and Download Effects!
Share effects that you've created to the Steam Workshop for the community to use, and download effects published by others to use in your game!
Place Effects in the Map Editor!
Adding effects to your game just became even easier! You can now place them directly into a map by selecting an effect from the newly added assets tab on the right, then click anywhere within the map! They can be selected in Edit mode as with other entities - just click their pink cube and open the Entity Properties tab (or double-click), and you can adjust its position, rotation, and entity ID.
Learn How to Create Effects!
Check out the new documentation for the Effect Editor and learn more about how effects work, then play around and create your own! Or, start with a preset and go from there. The presets now include two new effects: sparks and dirt!
Read the online docs here: https://rpginabox.com/docs/doku.php?id=effect_editor
Customize Your Damage Logic!
It's easy to customize the damage logic for your game! The new documentation on damage logic explains how to do this, and it even includes a button to automatically generate a Bauxite script with the default damage logic. Tweak it as desired, or write your own logic from scratch!
Read the online docs here: https://rpginabox.com/docs/doku.php?id=damage_logic
Share Screenshots!
It's now super easy to share screenshots to the Steam community page from within RPG in a Box! Just go to the new "Community" menu at the top and click "Share Screenshot"! Go share some screenshots of the game you're working on for others to see! You can also press F12 from anywhere in the editor.
Unlock Achievements!
Look at all of these shiny new achievements you can get for uploading effects, downloading effects, and sharing screenshots to the Steam community page!
Want to see everything that's included in this update?
Get RPG in a Box
RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
More posts
- "Horror with a Twist" Game Jam21 days ago
- The Workshop (Release Trailer)49 days ago
- Release Notes for v1.3.249 days ago
- Coming Soon: Box in a Box!54 days ago
- Release Notes for v1.3.160 days ago
- RPG in a Box 1.3: The Workshop83 days ago
- Release Notes for v1.2.2Nov 11, 2024
- Release v1.2 - HUGE UPDATE!Oct 25, 2024
- Community Showcase (September 2024)Sep 28, 2024
Comments
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Hi there! I find this engine SUPER interesting. I love voxels and the demo demonstrates that there are way more possibilties to this than just "standard" rpgs. However, I'm hesitant to but the product because of the lack of HTML5 export. Of course, GameMaker HTML5 export is a disaster, but it really doesn't matter because the Opera export can be uploaded basically anywhere. My question is, when can we expect this feature to be properly supported? I know it's in your roadmap. Thanks in advance!!