Release Notes for v0.5.7.1
RPG in a Box » Devlog
- Changed "voxel units" label for the min/max zoom settings in the gameplay configuration to an info icon with a tooltip
- Fixed issue with exit confirmation not always appearing (or appearing partially transparent) when quitting a game from the main menu
- Fixed issue with placeholder expressions within translated game text not being properly evaluated
- Fixed issue with placeholder expressions not working properly when used with "Print" and "Display Message" functions
- Fixed issue with NPC/Player/Message nodes in dialogues not properly generating an ID when added as the first node of a branch and localization is enabled
- Fixed issue with the Game Configuration window becoming too wide after opening the gameplay section when using certain localizations
- Fixed issue where conditions were no longer working properly in dialogues
Get RPG in a Box
Buy Now$29.99 USD or more
RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
More posts
- Release Notes for v1.2.234 days ago
- Release v1.2 - HUGE UPDATE!51 days ago
- Community Showcase (September 2024)77 days ago
- Within our imagination...98 days ago
- Showcase Submissions (July 2024)Jul 21, 2024
- Worlds Are Colliding (Part 2)Jul 07, 2024
- Community Showcase (June 2024)Jun 29, 2024
- Showcase Submissions (June 2024)Jun 16, 2024
- Horror in a BoxApr 01, 2024
- RPG in a Box v1.1 has arrived!Mar 02, 2024
Leave a comment
Log in with itch.io to leave a comment.