Release Notes for v0.5.7.1
RPG in a Box » Devlog
- Changed "voxel units" label for the min/max zoom settings in the gameplay configuration to an info icon with a tooltip
- Fixed issue with exit confirmation not always appearing (or appearing partially transparent) when quitting a game from the main menu
- Fixed issue with placeholder expressions within translated game text not being properly evaluated
- Fixed issue with placeholder expressions not working properly when used with "Print" and "Display Message" functions
- Fixed issue with NPC/Player/Message nodes in dialogues not properly generating an ID when added as the first node of a branch and localization is enabled
- Fixed issue with the Game Configuration window becoming too wide after opening the gameplay section when using certain localizations
- Fixed issue where conditions were no longer working properly in dialogues
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RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
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