Release Notes for v0.5.7.3
RPG in a Box » Devlog
- Added "group" keyword to syntax highlighting logic for script code
- Added Sarah's space ranger characters (with idle and walk animations) to the Asset Library
- Updated variable expression fields of visual script nodes (e.g. "value" field of Set Global Property function) to use script syntax highlighting
- Fixed issue where "Put Player" and "Put Entity" functions were not waiting until the player/entity placement was complete before progressing the script
- Fixed issue where nested localized text within a localized dialogue was not being properly translated
- Fixed issue with player character's XP not being kept when changing models using the "Set Entity Model" function
- Fixed issue with characters not properly leveling up if receiving enough XP to level up multiple levels at once
- Fixed issue where the light source cube was not being hidden in the Voxel Editor when capturing a preview thumbnail or character portrait
- Fixed a timing issue related to the scripting functions for adding/removing items and modifying navigation paths
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RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
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