Release Notes for v0.5.8.2
RPG in a Box » Devlog
- Added buttons to the Map Editor viewport for raising and lowering the tile placement grid
- Added ability to trigger a script when the camera's cardinal direction has changed (via "Global Event Scripts" tab in Game Configuration)
- Added ability to trigger a script when a player character levels up, character entity is passed as "self" (via "Global Event Scripts" tab in Game Configuration)
- Added ability to reference a character's level (e.g. player.stat["level"])
- Updated "Assign Value" visual script node to support assignment to entity properties and stats in variable field
- Update textual display of entities in-game to use entity type instead of just "Entity" (e.g. "[Tile:grass@(3, 2, 0)]")
- Fixed issue where correct operator for "Assign Value" visual script node was not being selected when generated from source
- Fixed issue where "Reset Camera At Speed" function would fail if camera had only been rotated and not moved
- Fixed issue where entity behavior/ID/stat assignments were no longer being parsed properly in scripts
- Fixed issue where the control variable's value in "For" loops was not being properly passed down into nested "If" statements
- Fixed issue with opening characters directly from the Favorites list
- Fixed issue with Script Editor crashing when the last statement in a statement list was followed by a semicolon
- Fixed issue with "Set Entity Model" function not keeping model override for the player character across maps
- Fixed some issues related to camera scripting while in the first-person camera view
- Documentation: Added built-in documentation for the "Add Item To Container" scripting function
- Documentation: Updated built-in docs for "Script Syntax" to include info about currently available data types
- Documentation: Updated built-in docs for "Entity" to include additional reference types (Tile by Coordinate, Initiator, and Party Member)
- Documentation: Updated built-in docs for "Tile" to include info about tiles being restricted to one per XYZ coordinate
Get RPG in a Box
Buy Now$29.99 USD or more
RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
More posts
- Release Notes for v1.2.233 days ago
- Release v1.2 - HUGE UPDATE!50 days ago
- Community Showcase (September 2024)76 days ago
- Within our imagination...97 days ago
- Showcase Submissions (July 2024)Jul 21, 2024
- Worlds Are Colliding (Part 2)Jul 07, 2024
- Community Showcase (June 2024)Jun 29, 2024
- Showcase Submissions (June 2024)Jun 16, 2024
- Horror in a BoxApr 01, 2024
- RPG in a Box v1.1 has arrived!Mar 02, 2024
Leave a comment
Log in with itch.io to leave a comment.