Release Notes for v0.6.0.3
RPG in a Box » Devlog
- Added ability to rename attach points in the Voxel Editor (either for all frames of the model or for the current frame only)
- Fixed issue where the terrain type property was not carrying over to tiles already placed within existing maps (tiles will need to be saved again in the Voxel Editor)
- Fixed issue with evaluation of coordinates in scripts not properly catching null/invalid X, Y, and Z values, error is now logged to the in-game debug console
- Fixed issue with evaluation of colors in scripts not properly catching null/invalid hex codes, error is now logged to the in-game debug console
- Fixed issue with "Add Object" scripting function not properly catching null value for tile ID/coordinate, error is now logged to the in-game debug console
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RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
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