Release Notes for v0.6.0.3
RPG in a Box » Devlog
- Added ability to rename attach points in the Voxel Editor (either for all frames of the model or for the current frame only)
- Fixed issue where the terrain type property was not carrying over to tiles already placed within existing maps (tiles will need to be saved again in the Voxel Editor)
- Fixed issue with evaluation of coordinates in scripts not properly catching null/invalid X, Y, and Z values, error is now logged to the in-game debug console
- Fixed issue with evaluation of colors in scripts not properly catching null/invalid hex codes, error is now logged to the in-game debug console
- Fixed issue with "Add Object" scripting function not properly catching null value for tile ID/coordinate, error is now logged to the in-game debug console
Get RPG in a Box
Buy Now$29.99 USD or more
RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
More posts
- Horror in a Box25 days ago
- RPG in a Box v1.1 has arrived!55 days ago
- Release Notes for v1.157 days ago
- Platforming 101 TeaserNov 01, 2023
- Slayer's RPG in a Box TutorialsOct 26, 2023
- Official RPG in a Box ForumOct 18, 2023
- Release Notes for v1.0.8.6Sep 29, 2023
- Release Notes for v1.0.8.5Sep 03, 2023
- Release Notes for v1.0.8.4Aug 29, 2023
- Release Notes for v1.0.8.3Aug 16, 2023
Leave a comment
Log in with itch.io to leave a comment.