Release Notes for v0.6.3.1
RPG in a Box » Devlog
New Features/Changes:
- Added initial functionality for dropping items (left click anywhere in the game world to drop the item currently being held with the cursor)
- Added "Can Be Dropped" setting to the Item Editor for specifying whether or not an item can be dropped (enabled by default)
- Added "Tool Item" setting to the Item Editor for indicating that an item is a tool (in preparation for future functionality)
- Added options to the Game Configuration's Sound Effects section for "Item Grab" and "Item Drop" (played when grabbing/dropping items within widgets or from/onto the ground)
- Added console command to enable a new debug mode ("debug on" and "debug off" to enable/disable), with initial functionality of displaying IDs in item tooltips
- Updated usage text for the debug console to include the new debug mode command and to combine the "nav on"/"nav off" usage info into one line
- Updated wording of the labels for the toolbar icon fields on the Widget Properties panel to be more descriptive (i.e. "Toolbar Icon" instead of "Image")
Bug Fixes:
- Fixed issue where using Shift + Left Click to transfer items between the player's inventory and containers wasn't checking to ensure an open slot existed
- Fixed issue where the item container screen would be empty when opening a container after having previously displayed a message via "Display Message"
- Fixed issue where defeated real-time enemies were not being removed from the map when damage shake/flash was disabled
- Fixed issue where the player could exit a vehicle via Ctrl + Left Click while the vehicle was still moving
- Fixed issue with the fill tool in the Map Editor causing a crash when used with the contiguous option on certain map layouts
- Fixed issue with the inventory widget not reappearing after a dialogue/message if it had been opened prior to the start of the dialogue/message
- Fixed issue with mouse input that would sometimes occur when closing an inventory widget then reopening the management screen and the widget
- Fixed release date year for the v0.6.3.0 change log from 2020 to 2021
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RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
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