RPG in a Box v1.0 Release
I'm very excited to announce that RPG in a Box has now reached v1.0 and has left Early Access! Thank you so, so much to everyone who has supported RPG in a Box in any way throughout the last 7 years of development. Your kind words, encouragement, and positive feedback have meant so much. 💖
This is just the beginning for RPG in a Box! I have a lot of fun things still in store for it. You can watch the 1.0 release trailer below, which also includes a community showcase at the end containing some really cool games being made by the community! Thanks so much to my wonderful wife, Sarah, for editing everything together for the trailer. And thank you again to the RPG in a Box community and those who have helped spread the word about it. I love getting to see people having fun using it and making games with it, and I'm really excited for the future!
❤️ Justin
Release Notes for v1.0:
- Added initial implementation of day/night system (enabled on "Day/Night" gameplay tab in Game Configuration dialog, with settings for cycle duration and lighting presets)
- Added "Use Day/Night Cycle" setting on the Map Properties panel of the Map Editor to indicate whether or not the map should use day/night lighting or its own
- Added "global.time" property to the Bauxite scripting language to get the current time (value will be between 0 and the configured day/night duration in seconds)
- Fixed issue where some settings in the Game Configuration dialog's Gameplay section were not being disabled when using the default built-in preset
- Documentation: Updated "Combat Editor", "Combat Systems", and "Dialogue Editor" built-in docs to bring everything up to date with the latest functionality
- Documentation: Updated "Attach Points" built-in docs to include a scripting example of how to reference an object attached to an entity
Get RPG in a Box
RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
More posts
- Release Notes for v1.2.234 days ago
- Release v1.2 - HUGE UPDATE!51 days ago
- Community Showcase (September 2024)77 days ago
- Within our imagination...98 days ago
- Showcase Submissions (July 2024)Jul 21, 2024
- Worlds Are Colliding (Part 2)Jul 07, 2024
- Community Showcase (June 2024)Jun 29, 2024
- Showcase Submissions (June 2024)Jun 16, 2024
- Horror in a BoxApr 01, 2024
- RPG in a Box v1.1 has arrived!Mar 02, 2024
Comments
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Congratulations on your release!
Thank you so much! :)
Congratulations and thank you for a wonderful, versatile, and easy to use tool!
Thank you so much, Konstantinos! I really appreciate your support. :)
Congrats on the release
Thanks so much! :)