Release Notes for v0.5.2
RPG in a Box » Devlog
- Fixed issue with translation IDs not evaluating properly within the "Display Message" scripting function (e.g. display_message("%ID1%"))
- Fixed issue where editor settings for "recent games list" and "last changelog viewed" would initially result in console errors on first-time installations
- Fixed issue with enemy details components not being properly updated after deleting an enemy from a battle in the Combat Editor
- Fixed issue where deleting enemies from a battle in the Combat Editor would not actually remove them from the underlying combat data
- Fixed issue where health bars were improperly showing for enemies outside the camera's field of view while in first-person combat
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RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
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