Release Notes for v0.5.3.6
RPG in a Box » Devlog
- Added "Random (Forced)" movement direction to NPC behavior settings (random direction to move will only be selected from open paths)
- Added logic to fix objects and characters with duplicate internal node names when maps are opened in the Map Editor (was causing interaction/selection issues in some cases)
- Fixed issue where an NPCs movement would lose its randomness in certain cases when using a movement direction of "Random"
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RPG in a Box
Bring your stories and ideas to life!
Status | Released |
Category | Tool |
Author | Justin Arnold |
Genre | Role Playing |
Tags | 3D, engine, Game engine, Godot, godot-engine, Turn-Based Combat, Voxel |
Languages | English |
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